:D

A quick matte painting concept. I haven’t done this in a while, so I might be a bit rusty. =/

Rolleiflex Colour Balance Test

I still need to fix the wood/texture. Also need to apply specs/normals on my stuff, only using diffuse right now…

Since I might end up taking the quarter off, I might as well model in a leather strap for my camera.

1 MINUTE Café Sketch of a Homeless Man.

Sorry, It’s kinda messy… =/

Here it is…A blocked (Work in Progress) of the final product!
House of Usher on Edgar Allan Poe’s Head! I was thinking of giving him sunglasses and calling him Edgar Allan BRO.
I need to tweak it still, but this is definitely the idea I am leaning towards. :)
Stay Tuned…

Here it is…A blocked (Work in Progress) of the final product!

House of Usher on Edgar Allan Poe’s Head! I was thinking of giving him sunglasses and calling him Edgar Allan BRO.

I need to tweak it still, but this is definitely the idea I am leaning towards. :)

Stay Tuned…

This is a screenshot of my Edgar Allan Poe Bust with a Normal Map applied to it.
I was having major difficulties with the way I wanted it to look when I used XNormals and ZBrush to create the map.

So everything you see here was generated on Maya’s “Transfer Maps” feature.
I had to remove some detail on the scarf because it was clashing and looking very weird, so I am planning to cheat it with “Textures” to make up for it.

Stay Tuned…

fyeahartstudentowl:

via Betty

ahh so true.@McDonalds Coffee Runs

fyeahartstudentowl:

via Betty

ahh so true.
@McDonalds Coffee Runs

Edgar Allan Poe ZBrush Sculpt

This is the most up to date version for my Demo Reel. I am planning on putting the “House of Usher” on top of his head…

Stay Tuned.

“The Kingdom” - Matte painting, rough concept…I’m thinking of doing a 3D-Projection with this.

(Work in Progress)

Another super rough matte painting concept.

(Work In Progress)

My City Matte Painting Concept…I guess you can say this is the “Revised Version” of my previous city concepts, still needs work though. I think we are going to project this into “3D”.

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